Leading gaming companies in the cloud gaming theme
Cloud gaming is one of the disruptive themes that will have a big influence on gaming firms, and it's only one of many that will determine the future of the Gaming Market.
With a monitor and an internet connection, any
device can play video games that are directly streamed from the cloud, thanks
to a technique called cloud gaming. According to estimations from GlobalData,
the worldwide cloud gaming business, which is currently worth $1 billion, could
increase to a $30 billion sector by 2030 at a compound annual growth rate
(CAGR) of 40%.
During the next 10 years, cloud gaming will
profoundly alter the video game business, much as streaming video and audio has
altered the music, film, and television industries. The industry is still in
its infancy, but competition is heating up, luring in telecom and tech
behemoths like Sony, Google, Tencent, Microsoft, Nvidia, Facebook, and Amazon
(like Deutsche Telekom, Verizon, AT&T, Vodafone, KT, and China Mobile). To
boost their visibility in this emerging sector, game publishers like Ubisoft
and Electronic Arts have partnered with service providers.
Yet not all businesses are created equal in
terms of their capacities and investments in the crucial areas that are most
important to their sector. Knowing a company's ranking and position within the
most significant themes may be a crucial leading indicator of that company's
probable future profitability and relative competitive position.
According to GlobalData's thematic research
study on the topic, leading adopters of cloud gaming are Microsoft, Nintendo,
Nvidia, Sony, Tencent, and Ubisoft.
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