Leading gaming companies in the cloud gaming theme
A variety of disruptive themes will influence the future of the gaming market,
with cloud gaming being one of the topics that will have a large impact on
gaming firms.
Cloud gaming is a technology that allows video games to be
streamed straight from the cloud and played on any device having an internet
connection and a display. According to GlobalData, the worldwide cloud gaming
market will increase from $1 billion in 2020 to $30 billion by 2030, at a
compound annual growth rate (CAGR) of 40% over the next 10 years.
Cloud gaming will profoundly alter the video game business over
the next ten years, just like video and audio streaming has transformed the
music, film, and television industries. The industry is still in its early
stages, but competition is heating up, attracting IT behemoths (including Sony,
Google, Tencent, Microsoft, Nvidia, Facebook, and Amazon) and telecoms (like
Deutsche Telekom, Verizon, AT&T, Vodafone, KT, and China Mobile). To
improve their visibility in this emerging industry, game publishers like as
Ubisoft and Electronic Arts have created agreements with service providers.
Yet, not all businesses are created equal in terms of their
competencies and investments in the main topics that matter most to their
sector. Knowing how firms are positioned and rated across the most important
themes may be a crucial predictor of their future earnings potential and
relative competitive position.
According to GlobalData's Cloud Gaming thematic research study,
Microsoft, Nintendo, Nvidia, Sony, Tencent, and Ubisoft are among the early
adopters.
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